Original concept by Anton Kuhtitskiy.
I am responsable for all other aspects. Game model ~10k tris. Test render in Iray.
Friday, March 13, 2020
Thursday, October 31, 2019
Wednesday, July 24, 2019
Whisperer
Done for the Digital Sculpting class at Gnomon.
Based on a concept by Boris Rogozin
(concept can be found here https://www.artstation.com/artwork/rZB0O)
Based on a concept by Boris Rogozin
(concept can be found here https://www.artstation.com/artwork/rZB0O)
Labels:
Maya,
Nuke,
school,
Substance Painter,
Zbrush
Tuesday, July 2, 2019
Suburb Emergency
Lighting & Rendering 1 class final done at Gnomon. I am responsible for all aspects.
Final still
Substance Iray test render
Final Clip
Thursday, May 23, 2019
Saturday, March 23, 2019
Masked Traveler's Wagon
Hardsurface Modeling 1 and Texturing & Shading 2 final done at Gnomon.
Based on a concept by Piotr Bystry.
(concept can be found here, second picture https://www.artstation.com/artwork/XVBKD)
Based on a concept by Piotr Bystry.
(concept can be found here, second picture https://www.artstation.com/artwork/XVBKD)
Labels:
MarvelousDesigner,
Maya,
Redshift,
school,
Substance Painter
Friday, March 22, 2019
Saturday, December 15, 2018
Thursday, December 13, 2018
Waste Disposal Plant
Intro to Maya final done at Gnomon. Based on a concept art of Georgi Simeonov.
(you can find it here https://www.artstation.com/artwork/kOJd)
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