Showing posts with label Maya. Show all posts
Showing posts with label Maya. Show all posts

Monday, April 10, 2023

Singer Sewing Machine Model 27 - test renders

A test render for a personal portfolio piece I am working on currently







Friday, December 11, 2020

Friday, March 13, 2020

The Hare Duke

Original concept by Vladimir Malakhovskiy.
I am responsible for all other aspects.



Marmoset viewer and video here: https://www.artstation.com/artwork/PmQWXr

Post-apocalyptic blade

Original concept by Anton Kuhtitskiy.
I am responsable for all other aspects. Game model ~10k tris. Test render in Iray.


Steam Robot Toy

Original concept for the character by Alexander Trufanov. 
I am responsable for all other aspects

 

Thursday, October 31, 2019

Sphinx 2019

Went full sculpt with this year's sphinx. Managed to squeeze it in between Gnomon classes.


Wednesday, July 24, 2019

Whisperer

Done for the Digital Sculpting class at Gnomon.
Based on a concept by Boris Rogozin
(concept can be found here https://www.artstation.com/artwork/rZB0O)




Tuesday, July 2, 2019

Suburb Emergency

Lighting & Rendering 1 class final done at Gnomon. I am responsible for all aspects.

Final still

Substance Iray test render

Final Clip

Saturday, March 23, 2019

Masked Traveler's Wagon

Hardsurface Modeling 1 and Texturing & Shading 2 final done at Gnomon.
Based on a concept by Piotr Bystry.
(concept can be found here, second picture https://www.artstation.com/artwork/XVBKD)


Saturday, December 15, 2018

Zombieta Banana

Texturing & Shading 1 final done at Gnomon.



Thursday, December 13, 2018

Waste Disposal Plant

Intro to Maya final done at Gnomon. Based on a concept art of Georgi Simeonov.


Wednesday, November 21, 2018

Sanitas 7923

Intro to Maya midterm done at Gnomon.
Original work based on a photography by Frostschock
(you can find it here https://www.deviantart.com/frostschock/art/Sanitas-7923-636909636)